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Advance Wars is a war strategy game for the Nintendo Game Boy Advance system, and is a continuation from previous "Wars" games on earlier Nintendo systems, such as Super Famicom Wars and GameBoy Wars. The player and an opponent take turns moving troops and attacking. Each can have a total of 50 troops at a time and can move all of them in a turn. To create more troops, the player needs money which is obtained by capturing cities, factories, airports, and seaports. A player can build ground units at factories, sea units at seaports, and air units at airports. These structures can also heal damaged units 2 points at a time by having them wait a turn in the appropriate base, for a variable fee depending on which unit waits there. Ground units can also be healed at headquarters and cities. Advance Wars has 10 Commanding Officers, or COs. These are:
There are five countries in the game, these are Orange Star, Blue Moon, Green Earth, Yellow Comet and Black Hole. Black Hole is the real enemy in the game but this is not apparent until the end. Advance Wars begins with Orange Star warring with Blue Moon. The war efforts shift around the world until they finally reach Sturm at Black Hole. See alsoExternal links
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