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Age of Empires II: The Age of Kings (or simply Age of Kings) is a real-time strategy game set in the middle ages, released in 1999. It was developed by Ensemble Studios and published by Microsoft, following the success of Age of Empires.
OverviewThe player controls the fortunes of a medieval nation from the dark ages up to the beginnings of the renaissance. As in most RTS games, the player directly controls villagers who can be sent to gather resources or build various buildings, which can in turn be used to develop advanced technologies and train military units. The objective of the game is to defeat competing nations on the battlefield. The game's combat system features an elaborate Rock, Paper, Scissors system of counterunits and balances which ensures that no single unit can be massed to win a battle. In single player mode, players can either fight a quick battle against computer opponents or follow the life of historical personalities through a series of campaigns of rising difficulty, interspersed with cutscenes. In multiplayer mode, up to eight players compete with their nations for world dominance. CivilizationsIn the original game, the player could choose from 13 civilizations, each having some distinct advantages and disadvantages in line with the historical civilizations they were modeled after. Each civilization has a very distinct personality that is enhanced by a region-specific building set, unique units like longboats and berserks for the Vikings, and more-or-less historically correct language for the civilizations' units. The game's civilizations include:
CampaignsThe game features several campaigns where the player can follow the life of a historical personality. Campaigns consist of a series of several scenarios that are linked by cutscenes; each scenario might depict a famous battle, the building of a famous monument, or some well-known anecdote from the personality's life. The original game's campaigns included:
UnitsThe following units can be created at the Barracks;
Dock;
Unique UnitsOne of the key ideas in Age of Kings was to give each civilisation one or two unique units that can be made only by that particular civ. They are usually created at the Castle, (see above) but the Longboat, Turtle Ship and Missionary are made elsewhere.
The Conquerors expansionThe expansion pack (The Conquerors) added 11 new units, 26 unique techonolgies for each civilization, new map types, automatized villagers and farms and garrisonable battering rams, plus 5 new civilizations: the Aztecs, the Huns, the Koreans, the Mayans, and the Spanish, and four new Campaigns:
See alsoExternal links
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