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Blue Magic is a form of Magic commonly used in later Final Fantasy games. The general 'definition' is magic that is taken from other creatures. The first appearance of Blue Magic in the Final Fantasy games was in Final Fantasy V.
Appearance of Blue Magic in Final Fantasy games
In Final Fantasy V, the Blue Mage class is available after getting the first crystal (Wind).
Strago, the old wizard from Thamasa, is able to learn spells when attacked by them, usually from boss attacks. Also, the wildboy Gau could be considered a Blue Mage. He jumps "into" enemies in a battle and returns a few later with some stolen abilities.
By equipping the Materia "Enemy Skill", a character learns Blue Magic when they are hit with a learnable enemy technique.
The techniques that can be learned are:
- Angel Whisper
- Aqualung
- Bad Breath
- Beta
- Big Guard
- Chocobuckle
- Death Force
- Death Sentence
- Dragon Force
- Flame Thrower
- Frog Song
- Goblin Punch
- Laser
- Lv.4 Suicide
- Lv.5 Death
- Magic Breath
- Magic Hammer
- Matra Magic
- Pandora's Box
- Roulette
- Shadow Flare
- Trine
- White Wind
- ???? (Does damage equal to the user's HP)
Quistis, Squall's SeeD teacher, can learn Blue Magic throughout the game by using certain items dropped by defeated enemies. These techniques can then be used through Quistis' Limit Break, Blue Magic.
The techniques that can be learned are:
- Acid
- Aqua Breath
- Bad Breath
- Degenerator
- Electrocute
- Fire Breath
- Gatling Gun
- Homing Laser
- Laser Eye
- Lv? Death
- Micro Missile
- Mighty Guard
- Raybomb
- Shockwave Pulsar
- Ultra Wave
- White Wind
Quina can use his "Eat" ability (or, when in Trance Mode, his "Cook" ability) to consume enemies with low health and learn their Blue Magic techniques.
The techniques that can be learned are:
- 1000 Needles
- Angel's Snack
- Aqua Breath
- Auto Life
- Bad Breath
- Doom
- Earth Shake
- Frog Drop
- Frost
- Goblin Punch
- Limit Glove
- Lv.3 Def-Less
- Lv.4 Holy
- Lv.5 Death
- Magic Hammer
- Matra Magic
- Mighty Guard
- Mustard Bomb
- Night
- Pumpkin Head
- Roulette
- Twister
- Vanish
- White Wind
Kimahri can use the ability 'Lancet' to absorb Blue Magic techniques from enemy monsters, and then use them through his Overdrive, Ronso Fury.
The techniques that can be learned are:
- Aqua Breath
- Bad Breath
- Doom
- Fire Breath
- Jump (Automatically known)
- Mighty Guard
- Nova
- Seed Cannon
- Self-Destruct
- Stone Breath
- Thrust Kick
- White Wind
Overdrive attacks are similar to the Super attacks from the later Street Fighter games. In each character's status display is a bar called the Overdrive Meter. By default, after a character takes a certain amount of damage, the Overdrive meter becomes full and a special ability can be used. When Kimahri absorbs a new attack, the Overdrive meter is filled automatically.
By equipping the Gun Mage dressphere, a character is given the ability "Blue Bullet". This ability lets the character learn Blue Magic when they are hit with a learnable enemy technique.
The techniques that can be learned are:
- 1000 Needles
- Absorb
- Annihilator
- Bad Breath
- Blaster
- Cry in the Night
- Drill Shot
- Fire Breath
- Heaven's Cataract
- Mighty Guard
- Mortar
- Seed Cannon
- Stone Breath
- Storm Cannon
- Supernova
- White Wind
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