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The first moves of a chess game are the "opening moves", collectively referred to as "the opening" or "the book." There are a number of openings, some defensive, and some offensive; some are tactical, and some are strategic; some openings focus on the center, and others focus on the flanks; some approaches are direct, and others are indirect. Opening theory is sufficiently complex that it can take many years of study to master. In tournament play, the moves of the opening are usually made relatively quickly. A new move in the opening, one that has not been played before, is said to be a "novelty" and "out of book." For a list of openings as classified by the Encyclopedia of Chess Openings, see List of chess openings. Aims of the openingAlthough a wide variety of moves are played in the opening, the aims behind them are broadly speaking the same. First and foremost, the aim is to avoid being checkmated and avoid losing material, as in other phases of the game. However, assuming neither player makes a blunder in the opening, the main aims include:
In more general terms, many writers (for example, Reuben Fine in The Ideas Behind the Chess Openings) have commented that it is White's task in the opening to preserve and increase the advantage conferred by moving first, while Black's task is to equalise the game. Many openings, however, give Black a chance to play aggressively for advantage from the very start. Common openingsThis section briefly lists a few of the more well-known chess openings, emphasizing common approaches to starting chess (currently or historically) and their purpose. Algebraic chess notation is used throughout. Since White always moves first, openings can be grouped according to White's first move. For the purposes of this section, openings will be grouped into the following categories:
Some of these openings are briefly described below. For a more comprehensive description of openings see the list of chess openings. White Opens with "e4"Ruy Lopez(ECO codes C6 to C9)Main Article: Ruy Lopez The Ruy Lopez (also called the "Spanish" opening) starts with the moves
The Ruy Lopez is an old opening named after a 16th-century Spanish clergyman and chess enthusiast. He made a systematic study of this and other chess openings, which he recorded in a 150 page book. However, although it is named after him, this particular opening was known earlier; it is included in the Göttingen manuscript, which dates from 1490. Popular use of the Ruy Lopez opening did not develop, however, until the mid 1800s when Jaenisch, a Russian theoretician, "rediscovered" its potential. The opening is still in active use as the double king's pawn opening most commonly used in master play; it has been adopted by almost all players at some point in their careers. At the most basic level, white's third move attacks the knight which defends the e5 pawn attacked by the f3 knight. However, the pawn is not in fact in any danger: if the white tries to win it with, for example, 3... a6 4. Bxc6 dxc6 5. Nxe5 black can just win it back with 5... Qd4. 3. Bb5 is still a good move, however: it develops other pieces, prepares castling, and sets up a potential pin against black's king. White generally directs pressure on Black's e-pawn and tries to prepare for a pawn on d4. The most usual reply is 3... a6, attacking White's bishop. After that, White can back up (4. Ba4) or exchange pieces (4. Bxc6). See Ruy Lopez for more details. Giuoco Piano(ECO Codes C51 to C54)"Giuoco Piano" is Italian for "Quiet Game", and by the standards of the 19th century when the opening was most popular, it is indeed quiet. However, several lines can be quite violent. It starts as:
White's third move hits black's weak f7 square (weak because it is defended only once, and by the king at that), and simultaneously discourages black's d5. A normal move now would be 4. c3, preparing d4. If White instead replies 4. d3, you have the Guioco Pianissimo ("The Quietest Game"), which can often become very passive. If White instead plays 4. b4, you have the Evans Gambit, in which White offers a pawn in order to gain time to build a good centre: the normal continuation is 4... Bxb4 5. c3 Ba5 6. d4. Two Knights DefenceA rather more aggressive way for black to meet 3. Bc4 than the Giuoco Piano, the Two Knights Defence begins
Latvian GambitAn aggressive gambit by Black develops after
The opening is rarely seen and generally thought to be unsound. See Latvian Gambit for details. Vienna Game
This line, not as popular as it once was, can take on a character ranging from relatively quiet and positional continuations with g3 to the wild complexity of the Frankenstein-Dracula Variation (2...Nf6 3.Bc4 Nxe4 4.Qh5 Nd6 5.Bb3 Nc6 6.Nb5 g6 7.Qf3 f5 8.Qd5 Qe7 9.Nxc7+ Kd8 10.Nxa8). See Vienna Game. King's Gambit(ECO Code C3)Main article: King's Gambit This opening was the most popular opening in the 19th century. White offers a pawn in exchange for rapid development. It is now rarely seen at the master level, it being generally thought that black can obtain a reasonable position by giving back the gambited pawn at the right moment.
A natural following move is 2... exf4, accepting the gambit. Sicilian DefenseMain article: Sicilian Defence The Sicilian starts as:
The Sicilian Defence is the most popular response to 1. e4 at master level. Black immediately fights for the center, but by attacking from the c-file (instead of mirroring White's move) he creates an asymmetrical position that leads to lots of complicated positions. Typically, white has an inititative on the King side while black obtains counterplay on the Queen side, particularly on the c file after the exchange of Black's c pawn for White's d pawn. French Defense(ECO Codes C0 and C1)In the French Defense, Black lets White have more space in the center (either after an immediate 3.e5, or e.g. 3.Nc3 Bb4 4.e5) in exchange for a solid position and chances of a counter-attack later in the game. The French Defense starts
Games generally involve jockeying for position. After white plays e5 (a move which arises in most variations), the center is closed, two competing pawn chains arise, and each player tries to outflank the other. Black tries to play the freeing moves c5 or f6. Black's "bad" queen Bishop may become trapped and useless in some lines, hence Black often aims for its exchange via . . .Bd7 and . . .Bb5, or alternatively . . .b6 and . . .Ba6. 3. e5 is the Advance Variation, 3. Nd2 is the Tarrasch Variation, 3. Nc3 Bb4 is the Winawer variation, and 3. Nc3 Nf6 leads to the Steinitz, Classical and Burn variations. See French Defense for more details. Caro-KannThe Caro-Kann is similar to the French defense - Black lets White build an "ideal" pawn center with pawns at d4 and e4, but then breaks it up. The Caro-Kann starts out
The main line of the Caro-Kann is
Black gets to eliminate one of White's central pawns and because he has not played e6 does not have the hemmed in c8-bishop of the French Defense (on the other hand, he has not opened a line to develop the f8-bishop). However, Black's pieces end up with more of a passive defensive role, so players of this opening are often looking for White to make a mistake (however slight). Common continuations after the above line are 4... Bf5 (the Classical Variation), 4... Nd7 (intending 5... Nf6 6. Nxf6 Nxf6) which is sometimes known as the Karpov system, and 4... Nf6 5. Nxf6 after which black can play safely with 5... exf6 or more riskily with 5... gxf6. White can vary early on in a number of ways, including the Advance Variation (3. e5) and the Panov-Botvinnik Attack (3. exd5 cxd5 4. c4). Center CounterThe Center Counter starts out as
It is also called the Scandinavian Defence. A common continuation is 2. exd5 Qxd5, though 2... Nf6 is also possible. See Center Counter Defense. Pirc/ModernThe Pirc and the Modern Defences are both based around black playing d6, g6 and Bg7. The main difference is that in the Modern, Black delays playing Nf6. Both systems are introduced with the moves
This is a relatively new opening. In the 1930s this was considered inferior, but by the 1960s it was found to be quite playable. Black lets White take the center with the view to undermining and ruining White's "wonderful" position. This opening is tricky to play and correct play of it is counter-intuitive (immediate center control is not a goal, since Black is trying to undermine that control). See Pirc Defence for more. White Opens with "d4"Queen's GambitMain article: Queen's Gambit Now we look at openings that begin "1. d4". The Queen's Gambit starts with:
White offers up a pawn in exchange for rapid development. His aim is to tempt Black's center pawn away and thus make c4 and e4 accessible for his own forces. Black can accept the gambit with dxc4 (the Queen's Gambit Accepted) or can decline with 2... e6 (the Orthodox Defence) or 2... c6 (the Slav Defence) - if black plays both e6 and c6 it is known as the Semi-Slav. Less commonly, Black plays 2... Nc6 (the Chigorin Defense), 2... e5 (the Albin Counter-Gambit) or 2... Nf6 (the Marshall defence). King's Indian Defense(ECO codes E6 to E9)This is a "hypermodern" opening, where Black lets White take the center with the view to later ruining White's "wonderful" position. It is a risky opening, which has been a favourite of aggressive players such as Kasparov and Fischer.
The main variations of the King's Indian are the Classical, the Samisch, the Averbakh and the Four Pawn Attack. Nimzo-Indian, Bogo-Indian, and Queen's Indian DefenseAll of these "Indian" defenses start with:
The Nimzo-Indian continues with 3. Nc3 Bb4. In the Nimzo-Indian, White tries to create a pawn center and mass his pieces behind them for attack. The Bogo-Indian is 3. Nf3 Bb4+ (see Bogo-Indian) and the Queen's Indian is 3. Nf3 b6. Dutch DefenseThe Dutch defense starts as:
The Dutch defense is an aggressive counterplay by Black. Black immediately begins to move toward White's kingside in an attempt to crush White. However, it also creates weaknesses in Black's position from the beginning - this move of the f-pawn weakens Black's defenses and doesn't help develop pieces. See Dutch Defense for more details. White Opens with Something Other Than "e4" or "d4"See also Fool's mate. English OpeningThe English opening is a "flank" maneuver. It starts very differently:
Here White hopes to control the center by first gaining support on the side. Common responses for Black are e5 (which can lead to positions similar to the Sicilian defense but with opposite colors) or c5. White has the option of opening the game early with d4, or to prepare with a fianchetto of the king's bishop (g3 and Bg2). If White does play d4, then the English can transpose into either the Queen's Gambit or an Indian Defense. See English Opening for more details. Classification of chess openingsVarious classification schemes for chess openings are in use. The ECO scheme is given at List of chess openings. References
External links
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