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Ethernet is a frame-based computer networking technology for local area networks (LANs). It defines wiring and signaling for the physical layer, and frame formats and protocols for the media access control (MAC)/data link layer of the OSI model. Ethernet is mostly standardized as IEEE's 802.3. It has become the most widespread LAN technology in use during the 1990s to the present, and has largely replaced all other LAN standards such as token ring, FDDI, and ARCNET.
HistoryEthernet was originally developed as one of the many pioneering projects at Xerox PARC. A common story states that Ethernet was invented in 1973, when Robert Metcalfe wrote a memo to his bosses at PARC about Ethernet's potential. Metcalfe claims Ethernet was actually invented over a period of several years. In 1976, Metcalfe and David Boggs (Metcalfe's assistant) published a paper titled, Ethernet: Distributed Packet-Switching For Local Computer Networks. Metcalfe left Xerox in 1979 to promote the use of personal computers and local area networks (LANs), forming 3Com. He successfully convinced DEC, Intel, and Xerox to work together to promote Ethernet as a standard (DIX), which was first published on September 30 1980. Competing with them at the time were the two largely proprietary systems, token ring and ARCNET, but both would soon find themselves buried under a tidal wave of Ethernet products. In the process, 3Com became a major company. Metcalfe sometimes jokingly credits Jerry Saltzer for 3Com's success. Saltzer cowrote an influential paper suggesting that token-ring architectures were theoretically superior to Ethernet-style technologies. This result, so the story goes, left enough doubt in the minds of computer manufacturers that they decided not to make Ethernet a standard feature, and therefore 3Com could build a business around selling add-in Ethernet interfaces. (Metcalfe and Saltzer worked on the same floor at MIT's Project MAC while Metcalfe was doing his Harvard dissertation, in which he worked out the theoretical foundations of Ethernet.) General descriptionA typical 1990s Ethernet network card, also called Ethernet adapter, with both BNC (left) and Twisted pair (right) connectors. Ethernet is based on the idea of peers on the network sending messages in what was essentially a radio system, captive inside a common wire or channel, sometimes referred to as the ether. (This is an oblique reference to the luminiferous aether through which 19th century physicists believed light traveled.) Each peer has a globally unique 48-bit key known as the MAC address factory-assigned to the network interface card, to ensure that all systems in an Ethernet have distinct addresses. Due to the ubiquity of Ethernet, many manufacturers build the functionality of an ethernet card directly into PC motherboards. It has been observed that Ethernet traffic has self-similar properties, with important consequences for traffic engineering. CSMA/CD shared medium EthernetA scheme known as carrier sense multiple access with collision detection (CSMA/CD) governs the way the computers share the channel. Originally developed in the 1960s for the ALOHAnet in Hawaii using radio, the scheme is relatively simple compared to token ring or master controlled networks. When one computer wants to send some information, it obeys the following algorithm:
In practice, this works something like a dinner party, where all the guests use a common medium (the air) to speak with one another. Before speaking, each guest politely waits for the current guest to finish. If two guests start speaking at the same time, both stop and wait for short, random periods of time. The hope is that by each choosing a random period of time, both guests will not choose the same time to try to speak again, thus avoiding another collision. Exponentially increasing back-off times are used when there is more than one failed attempt to transmit. Ethernet originally used a shared coaxial cable, with this cable winding around a building or campus to every attached machine. Computers were connected to an Attachment Unit Interface (AUI) transceiver, which in turn connected to the cable. Whilst a simple passive wire was highly reliable for small Ethernets, it was not reliable for large extended networks, where damage to the wire in a single place, or a single bad connector could make the whole Ethernet segment unusable. Since all communications happen on the same wire, any information sent by one computer is received by all, even if that information was intended for just one destination. The network interface card filters out information not addressed to it, interrupting the CPU only when applicable packets are received unless the card is put into "promiscuous mode". This "one speaks, all listen" property is a security weakness of shared-medium Ethernet, since a node on an Ethernet network can eavesdrop on all traffic on the wire if it so chooses. Use of a single cable also means that the bandwidth is shared, so that network traffic can slow to a crawl in scenarios such as the network and nodes restarting after a power failure. Ethernet repeaters and hubsAs Ethernet grew, people looked for ways to improve the ease of cabling and reliability, leading to the Ethernet hub. For signal degradation and timing reasons, Ethernet segments have a restricted size which depends on the medium used (for example, 10BASE5 coax cables have a maximum length of 500 metres). Longer lengths can be obtained by using an Ethernet repeater, which takes the signal from one Ethernet cable and repeats it onto another cable. Repeaters can be used to connect up to five Ethernet segments (three of which can have attached devices). This also improved the problem of cable breakages: When an Ethernet coax segment breaks, all devices on that segment are unable to communicate; repeaters allowed the other segments to continue working. Like most other high-speed busses, Ethernet segments must be terminated with a resistor at both ends. For coaxial cable, a 50-ohm resistor and heatsink, affixed to a male N or BNC connector and known as a terminator, must be attached at either end of the cable. If this is not done, as with a simple break in the cable, the AC signal on the bus will be reflected, rather than dissipated, when it reaches the end. This reflected signal is indistinguishable from a collision, and so no communication can take place. A repeater electrically isolates the segments connected to it, regenerating and retiming the signal. Most repeaters have an "auto-partition" function, which partitions (removes from service) a segment when it has too many collisions or collisions that last too long, so the other segments are not affected by the broken one. The repeater reconnects the segment when it detects activity without collisions. People recognized the usefulness of cabling in a star topology, and network vendors started creating repeaters with multiple ports on them. Multi-port repeaters are now simply known as hubs. Hubs can be connected to other hubs and/or a coax backbone. The very first hub devices were known as "multiport transceivers" or "fanouts". The best-known example is DEC's DELNI. These devices allow multiple hosts with AUI connections to share a single tranceiver. They also allow creation of a small standalone Ethernet segment without using a coax cable. Network vendors such as DEC and SynOptics sold hubs which connected many 10BASE-2 thin coaxial segments. The development of Ethernet on unshielded twisted-pair cables (UTP), beginning with StarLAN and continuing with 10BASE-T eventually made Ethernet over coax obsolete. These variations allowed unshielded twisted-pair Cat-3/Cat-5 cable and RJ45 telephone connectors to connect endpoints to hubs, replacing coaxial and AUI cables. Hubs made Ethernet networks more reliable by preventing problems with one cable or device from affecting other devices on the network. Twisted-pair Ethernet resolves the termination problem by making every segment point-to-point, so termination can be built in to the hardware rather than requiring a special external resistor. Despite the physical star topology, hubbed Ethernet networks are half-duplex and still use CSMA/CD, with only minimal cooperation from the hub in dealing with packet collisions. Every packet is sent to every port on the hub, so bandwidth and security problems aren't addressed. Since the chance of collision is proportional to the number of transmitters and the data to be sent, throughput decreases as utilization climbs above 50%. Bridging and SwitchingWhile repeaters could isolate some aspects of Ethernet segments, such as cable breakages, they still forward all traffic to all Ethernet devices. This creates significant limits on how many machines can communicate on an Ethernet network. To alleviate this, bridging was created to communicate at the data link layer while isolating the physical layer. With bridging, only well-formed packets are forwarded from one Ethernet segment to another; collisions and packet errors are isolated. Bridges learn where devices are, by watching MAC addresses, and do not forward packets across segments when they know the destination address is not located in that direction. Control mechanisms like spanning-tree protocol enable a collection of bridges to work together in coordination. Early bridges examined each packet one by one, and were significantly slower than hubs (repeaters) at forwarding traffic, especially when handling many ports at the same time. In 1989 the networking company Kalpana introduced their EtherSwitch, the first Ethernet switch. An Ethernet switch does bridging in hardware, allowing it to forward packets at full wire speed. Most modern Ethernet installations use Ethernet switches instead of hubs. Although the wiring is identical to hubbed Ethernet, switched Ethernet has several advantages over shared medium Ethernet including greater bandwidth and better isolation from misbehaving devices. Switched networks typically have a star topology, even though they may still implement a single Ethernet shared medium from the viewpoint of attached machines, if they use the half-duplex option. Full-duplex Ethernet in the 10BASE-T and later standards is not a shared-medium system. Initially, Ethernet switches work like Ethernet hubs, with all traffic being echoed to all ports. However, as the switch "learns" the end-points associated with each port, it ceases to send non-broadcast traffic to ports other than the intended destination. In this way, Ethernet switching can allow the full wire speed of Ethernet to be used by any given pair of ports on a single switch. Since packets are typically only delivered to the port they are intended for, traffic on a switched Ethernet is slightly less public than on shared-medium Ethernet. However, as it is easy to subvert switched Ethernet systems by means such as ARP spoofing and MAC flooding, as well as for the network administrators to use monitoring functions to copy traffic from the network, switched Ethernet should still be regarded as an insecure network technology. When only a single device (anything but a hub) is connected to a switch port, full-duplex Ethernet becomes possible. With only two devices on the Ethernet segment, collision detection is not required and both devices can transmit at the same time. This doubles the aggregate bandwidth of the link (although the bandwidth for each direction remains the same), but more importantly the lack of collisions allows nearly the entire bandwidth to be used. It is essential that both the switch port and the device connected to it use the same duplex setting. Most 100BASE-TX and 1000BASE-T devices support auto-negotiation, where they signal the speed and duplex to use. However, if auto-negotiation is disabled or not supported, the duplex must be set by auto-detection or manually on both the switch port and the device to prevent duplex mismatch, a common cause of problems with Ethernet (the device set to half-duplex will report late collisions and the device set to full-duplex will report runts). Many low-end switches lack the ability for manual speed and duplex setting, so ports always try to auto-negotiate. When auto-negotiation is enabled but does not succeed (e.g., because the other device does not support it), auto-detection sets the port to half-duplex. The speed can be automatically sensed, so connecting a 10BASE-T device to a 10/100 switch port with auto-negotiation enabled will correctly result in a half-duplex 10BASE-T connection. But connecting a device configured for full duplex 100 Mb operation to a switch port configured to auto-negotiate (or vice versa) will result in a duplex mismatch. Ethernet frame types and the EtherType fieldFrames are the format of data packets on the wire. There are several types of Ethernet frame:
In addition, Ethernet frames may optionally contain a IEEE 802.1Q tag to identify what VLAN it belongs to and its IEEE 802.1p priority (quality of service). This doubles the potential number of frame types. The different frame types have different formats and MTU values, but can coexist on the same physical medium.
Type field (EtherType) for some common protocols IEEE 802.2 defined the 16 bit field after the MAC addresses as a length field again. As Ethernet I framing is no longer used, this allows software to determine whether a frame is an Ethernet II frame or an IEEE 802.2 frame, allowing the coexistence of both standards on the same physical medium. All 802.2 frames have a logical link control (LLC) header. By examining this header, it is possible to determine whether it is followed by a SNAP (subnetwork access protocol) header. (Some protocols, particularly those designed for the OSI networking stack, operate directly on top of 802.2 LLC, which provides both datagram and connection-oriented network services.) The LLC header includes two additional eight-bit address fields (called service access points or SAPs in OSI terminology); when both source and destination SAP are set to the value 0xAA, the SNAP service is requested. Novell's "raw" 802.3 frame format was based on early IEEE 802.3 work. Novell used this as a starting point to create the first implementation of its own IPX Network Protocol over Ethernet. They did not use any LLC header but started the IPX packet directly after the length field. In principle this is not interoperable with the other later variants of 802.x Ethernet, but since IPX has always FF at the first byte (while LLC has not), this mostly coexists on the wire with other Ethernet implementations (with the notable exception of some early forms of DECnet which got confused by this). Novell Netware used this frame type by default until the mid nineties, and since Netware was very widespread back then (while IP was not) at some point in time most of the world's Ethernet traffic ran over "raw" 802.3 carrying IPX. Since Netware 4.10 Netware now defaults to IEEE 802.2 with LLC (Netware Frame Type Ethernet_802.2) when using IPX. There is a classic series of Usenet postings (http://groups.google.com/groups?hl=en&lr=&ie=UTF-8&c2coff=1&frame=right&th=887b61494cf0c72a&seekm=1993Sep17.191208.13580%40novell.com#link1) by Novell's Don Provan that have found their way into numerous FAQs and are widely considered the definitive answer to the Novell Frame Type jungle. Mac OS uses 802.2/SNAP framing for the AppleTalk protocol suite on Ethernet ("EtherTalk") and Ethernet 2 framing for TCP/IP. The 802.2 variants of Ethernet are not in widespread use on common networks currently, with the exception of large corporate Netware installations that have not yet migrated to Netware over IP. In the past, many corporate networks supported 802.2 Ethernet to support transparent translating bridges between Ethernet and IEEE 802.5 Token Ring or FDDI networks. The most common framing type used today is Ethernet Version 2, as it is used by most Internet Protocol-based networks, with its EtherType set to 0x0800. There exists an Internet standard (http://www.ietf.org/rfc/rfc1042.txt) for encapsulating IP version 4 traffic in IEEE 802.2 frames with LLC/SNAP headers. It is almost never implemented on Ethernet (although it is used on Token Ring and FDDI networks). IP traffic can not be encapsulated in IEEE 802.2 LLC frames without SNAP because, although there is an LLC protocol type for IP, there is no LLC protocol type for ARP. IP Version 6 over Ethernet is also standardized based on IEEE 802.2 with LLC/SNAP. The IEEE 802.1Q tag, if present, is placed between the Source Address and the EtherType or Length fields. The first two bytes of the tag are the Tag Protocol Identifier (TPID) value of 0x8100. This is located in the same place as the EtherType/Length field in untagged frames, so an EtherType value of 0x8100 means the frame is tagged, and the true EtherType/Length is located after the tag. The TPID is followed by two bytes containing the Tag Control Information (TCI) (the IEEE 802.1p priority (quality of service) and VLAN id). The tag is followed by the rest of the frame, using one of the types described above. Varieties of EthernetOther than the framing types mentioned above, most of the other differences between Ethernet varieties have all been variations on speed and wiring. Therefore, in general, network protocol stack software will work identically on most of the following types. The following sections provide a brief summary of all the official ethernet media types. In addition to these official standards, many vendors have implemented proprietary media types for various reasons—often to support longer distances over fiber optic cabling. Many Ethernet cards and switch ports support multiple speeds, using auto-negotiation to set the speed and duplex for the best values supported by both connected devices. If auto-negotiation fails, a multiple speed device will sense the speed used by its partner, but will assume half-duplex. A 10/100 Ethernet port supports 10BASE-T and 100BASE-TX. A 10/100/1000 Ethernet port supports 10BASE-T, 100BASE-TX, and 1000BASE-T. Some early varieties of Ethernet
10 Mbit/s (10 Mbps) Ethernet
Fast Ethernet (100 Mbit/s)
Gigabit Ethernet
10 Gigabit EthernetThe new 10 gigabit Ethernet standard encompasses seven different media types for LAN, MAN and WAN. It is currently specified by a supplementary standard, IEEE 802.3ae, and will be incorporated into a future revision of the IEEE 802.3 standard.
10 gigabit Ethernet is very new, and it remains to be seen which of the standards will gain commercial acceptance. Related standardsThese networking standards are not part of the IEEE 802.3 Ethernet standard, but support the ethernet frame format, and are capable of interoperating with it.
See also
External links
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:: About Us This article is licensed under the GNU Free Documentation License. It uses material from the Wikipedia article "Ethernet". |