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 Euler angle - Definition 

Euler angles are the classical way of representing rotations in 3-dimensional Euclidean space, named after Leonhard Euler.

Given two coordinate systems xyz and XYZ with common origin, one can specify the orientation of the second in terms of the first using three angles α, β, γ in three equivalent ways, as follows:

  • Static The intersection of the xy and the XY coordinate planes is called the line of nodes.
    • α is the angle between the x-axis and the line of nodes.
    • β is the angle between the z-axis and the Z-axis.
    • γ is the angle betwen the X-axis and the line of nodes.
  • Fixed axes of rotation Start with the XYZ system equalling the xyz system.
    • Rotate the XYZ-system about the z-axis by αthe xyz-system does not move, now or later.
    • Rotate it again about the x-axis by β.
    • Rotate it a third time about the z-axis by γ.
      (Note that the first and third axes are identical.)
  • Moving axes of rotation Start with the XYZ system equalling the xyz system.
    • Rotate the XYZ-system about the Z-axis by γ; the xyz-system does not move, now or later.
    • Rotate it again about the now rotated X-axis by β.
    • Rotate it a third time about the now doubly rotated Z-axis by α.
      (Note that the angles are in reverse order.)

These three angles α, β, γ are the Euler angles.

  • α and γ range from 0 to 2π radians.
  • β ranges from 0 to π radians.

These angles are uniquely determined, with certain exceptions.

  • With α and γ, 0 and 2π radians give the same 3D rotation.
  • With β, 0 and π give the same 3D rotation.

This corresponds to the xy and the XY planes being identical, so the rotation is just a rotation of α+γ about the z-axis. (This last ambiguity is known as gimbal lock in applications.)

The static description is usually used in conjunction with spherical trigonometry. It is the only form in older sources. The two rotating axes descriptions are usually used in conjunction with matrices, since 2D coordinate rotations have a simple form. These last two are easily seen to be equivalent, since rotation about a moved axis is the conjugation of the original rotation by the move in question. The equivalence of the static description with the rotating axes descriptions can be verified by direct geometric construction, or by showing that the nine direction cosines (between the three xyz axes and the three XYZ axes) form the correct rotation matrix.

There are numerous conventions regarding the Euler angles in use. The above three descriptions are for the z-x-z form. z-y-z is also common, especially in quantum mechanics. One also finds variation over the use of left versus right handed coordinate systems, and clockwise versus counterclockwise angles. No standard notation exists for any of these.

To add to the confusion, flight and aerospace engineers, when using yaw, pitch, roll (also called heading, attitude, bank) to refer to rotations about the x, y, z axes, respectively, often call these the Euler angles. This x-y-z description is properly known as the Tait-Bryan angles.

The Euler angles form a chart on all of SO(3), the special orthogonal group of rotations in 3D space. The chart is smooth except for a polar coordinate style singularity along β=0. See charts on SO(3) for a more complete treatment.

A similar three angle decomposition applies to SU(2), the special unitary group of rotations in complex 2D space, with the difference that β ranges from 0 to 2π. These are also called Euler angles.

Euler angles are used extensively in the classical mechanics of rigid bodies, and in the quantum mechanics of angular momentum.

When studying rigid bodies, one calls the xyz system space coordinates, and the XYZ system body coordinates. The space coordinates are treated as unmoving, while the body coordinates are considered embedded in the moving body. Calculations involving kinetic energy are usually easiest in body coordinates, because the three components of a rigid body's moment of inertia are then constant.

The angular velocity, in body coordinates, of a rigid body takes a simple form using Euler angles:

<math>(\dot\alpha\sin\beta\sin\gamma+\dot\beta\sin\gamma){\bold I}
     +(\dot\alpha\sin\beta\cos\gamma-\dot\beta\sin\gamma){\bold J}
     +(\dot\alpha\cos\beta+\dot\gamma){\bold K}<math>,

where IJK are unit vectors for XYZ.

In quantum mechanics, explicit descriptions of the representations of SO(3) are very important for calculations, and almost all the work has been done using Euler angles. In the early history of quantum mechanics, when physicists and chemists had a sharply negative reaction towards abstract group theoretic methods (called the Gruppenpest), reliance on Euler angles was also essential for basic theoretical work.

Haar measure for Euler angles has the simple form sin(β)dαdβdγ, usually normalized by a factor of 1/8π2. For example, to generate uniformly randomized orientations, let α and γ be uniform from 0 to 2π, let z be uniform from -1 to 1, and let β=arccos(z).

Unit quaternions, also known as Euler-Rodrigues parameters, provide another mechanism for representing 3D rotations. This is equivalent to the special unitary group description. Quaternions are generally quicker for most calculations, conceptually simpler to interpolate, and are not subject to gimbal lock. Much high speed 3D graphics programming (gaming, for example) uses quaternions because of this.

See also

References

  • L. C. Biedenharn, J. D. Louck, Angular Momentum in Quantum Physics, Addison-Wesley, Reading, MA , 1981.
  • Herbert Goldstein, Classical Mechanics, Addison-Wesley, Reading, MA, 1980.
  • Andrew Gray, A Treatise on Gyrostatics and Rotational Motion, MacMillan, London, 1918.
  • Charles W. Misner, Kip S. Thorne, John Archibald Wheeler, Gravitation, W. H. Freeman, San Francisco, CA, 1973.
  • M. E. Rose, Elementary Theory of Angular Momentum, John Wiley, New York, NY, 1957.

fr:Angles d'Euler

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This article is licensed under the GNU Free Documentation License. It uses material from the Wikipedia article "Euler angle".