Everquest_player_guilds Everquest_player_guilds

Everquest player guilds - Definition and Overview

In the MMORPG EverQuest, player guilds are clans comprised of a minimum of 10 players, which function as 'family guilds' or 'raid guilds' or both. The forming members of a player guild select the name of their guild and appoint a guild leader, who is technically responsible for the creation of a guild charter, guild code of conduct, appointment of guild officers, and other functions pertaining to the operation of a player guild.

Each player inducted into a guild will have the guild name displayed underneath his/her character name (when viewing the character in-game) or beside his/her character name (when viewing the character's name via the use of various commands in the game that list active players textually).

Players who belong to a player guild generally spend much of their online game time performing activities with other members of their guild. These activities range from organizing groups to hunt and kill creatures for experience and loot, performing quest tasks, or raiding (with a large number of players) various creatures in the EverQuest universe.

Some player guilds are formed specifically for the purpose of game content conquest while others are formed simply because a group of players wishes to have a more cohesive bond joining them together. Some guild function like a large family and others are managed in a tightly controlled manner, including the dictation to players of how, when, and where their game time will be spent.

Induction into most player guilds involves an application process and a period of evaluation generally referred to by players as a "PM period." "PM" stands for "prospective member." Most guilds also have a level requirement for new members.

Some guilds are famous among the EverQuest community. The fame itself usually came by a server-wide first kill. The most famous of them is Fires of Heaven lead by Furor.

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