Exception_handling Exception_handling

Exception handling - Definition and Overview

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Exception handling is a programming language mechanism designed to handle runtime errors or other problems (exceptions) inside a computer program.

Contents

Goals of exceptions

Exception handling is intended to facilitate use of reasonable mechanisms for handling erroneous or exceptional situations that arise in programs. Exception handling can be used to pass information about error situations that occur within library code to its users, and selectively respond to those errors.

A possible role of exception handling is to allow the program to continue its normal operation and prevent crashing and displaying of cryptic error messages to the user. In many cases, it is sufficient to stop the program and produce an error report; the difference with systems that do not use exceptions to signal improper program executions is that with proper exception handling, the erroneous condition may be pointed precisely, whereas otherwise it is often detected later, making debugging difficult.

Exception handling makes the signal-handling techinque used in other languages obsolete. Consider this code in C:

file = fopen("hi.txt", "rb");
if (file == NULL)
{
   printf("hi.txt was not found.\n");
}

fopen is a call that is known to fail. The specified file might not be there, the user might not have read permission to it, etc. fopen() signals that something exceptional has occured by setting the variable file to NULL.

Exception safety

A piece of code is said to be exception-safe if raising any exceptions from operations within the code will not produce ill-effects, such as memory leaks, garbled data or invalid output. Exception-safe code must satisfy invariants placed on the code even if exceptions occur. There are several levels of exception safety:

  • Failure transparency, operations are guaranteed to succeed and satisfy all requirements even in presence of exceptional situations. (best)
  • commit or rollback semantics, operations are guaranteed to have no side effects, if exceptions occur.
  • basic exception safety, partial execution of operations due to exceptions can cause side effects, but invariants are preserved.
  • minimal exception safety, erroneous situations or invalid input will not cause a crash.
  • no exception safety, no guarantees are made. (worst)

Usually at least basic exception safety is required. Failure transparency is difficult to implement, and is usually not possible in libraries where complete knowledge of the application is not available.

Exception support in programming languages

Certain computer languages such as Ada, C++, D, Objective-C, Java, Eiffel and Ocaml have built-in support for exceptions and exception handling. In those languages, the advent of an exception (more precisely, an exception handled by the language) unwinds the stack of function calls until an exception handler is found. That is, if function f has a handler H for exception E, calls function g, which in turn calls function h, and an exception occurs in f, then functions h and g will be terminated and H will handle E.

It is worth noting that Common Lisp and Dylan have a Condition System which encompasses the aforementioned exception handling systems. In those languages the advent of a condition (a "generalisation of an [exception]" according to Kent Pitman) implies a function call, and only late in the exception handler the decision to unwind the stack may be taken.

An example of exception handling in C++:

#include <exception>

int main() {
    try {
        // do something (might throw an exception)
    }
    catch (std::exception& e) {
         // handle exception e
    }
    catch (...) {
         // unknown exception, should not happen
    }
}

In C++, a resource acquisition is initialization technique can be used to clean up resources in exceptional situations.

An example of exception handling in Java:

try {
    // Normal execution path
} catch (ExampleException ee) {
    // Control jumps here if ExampleException or any of its subclasses happen
} catch (Throwable t) {
    // Throwable is the superinterface of all exception classes, so this is equivalent to C++'s catch (...)
} finally {
    // This optional section is executed upon termination of any of the try or catch blocks above
}

Some operating systems also have similar features, for example Microsoft Windows' "structured exception handling".

See also


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