Flat_shading Flat_shading

Flat shading - Definition and Overview

Related Words: Atmosphere, Balance, Bloom, Color, Composition, Covering, Definition, Design, Flare, Ghost, Gradation, Grading, Graduation

Flat shading is lighting technique used in 3D computer graphics. It shades each polygon of an object based on the angle between the polygon's surface normal and the direction of the light source, their respective colors and the intensity of the light source. It is usually used for high speed rendering where more advanced shading techniques are too computationally expensive.

The disadvantage of flat shading is that it gives low-polygon models a faceted look. Sometimes this look can be advantageous though, such as in modeling boxy objects. Artists sometimes use flat shading to look at the polygons of a solid model they are creating. More advanced and realistic lighting and shading techniques include Gouraud shading and Phong shading.

See also: computer graphics

Example Usage of shading

Carissa6tv: The B9 Motorized Roman Shade from BTX | Advanced shading, Inc http://cli.gs/MQtet
_tonyp: @FilthyMcKnasty shading be the worst part too..
FilthyMcKnasty: I'm nervous as hell... This will be my biggest tattoo- he stressed that "there will be A LOT of shading..."
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