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Framebuffer - Definition and Overview |
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The framebuffer is a part of RAM in a computer allocated to hold the graphics information for one frame or picture. This information typically consists of color values for every pixel (point that can be displayed) on the screen. A framebuffer is either:
- Off-screen, meaning that writes to the framebuffer don't appear on the visible screen
- On-screen, meaning that the framebuffer is directly coupled to the visible display
The linux framebuffer device (fbdev) driver was added to Linux to support the Macintosh display, which does not have a text mode. It was ported to x86 and is used to display a logo (often Tux) above a screen of text.
External link
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Example Usage of Framebuffer |
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android_x86: 2009-12-06: Fixed Framebuffer issue on Eclair, now, VESA and I915 work correctly. |
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18percentgrey: wondering what the best setting for ridding oneself of strange Framebuffer distortion with x11vnc , edges of screen.. wiggly/bent! hmm :) |
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m2ym: Xは重いのでFramebufferにしようと思ってるw |
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