Framebuffer Framebuffer

Framebuffer - Definition and Overview

The framebuffer is a part of RAM in a computer allocated to hold the graphics information for one frame or picture. This information typically consists of color values for every pixel (point that can be displayed) on the screen. A framebuffer is either:

  • Off-screen, meaning that writes to the framebuffer don't appear on the visible screen
  • On-screen, meaning that the framebuffer is directly coupled to the visible display

The linux framebuffer device (fbdev) driver was added to Linux to support the Macintosh display, which does not have a text mode. It was ported to x86 and is used to display a logo (often Tux) above a screen of text.

External link

Example Usage of Framebuffer

android_x86: 2009-12-06: Fixed Framebuffer issue on Eclair, now, VESA and I915 work correctly.
18percentgrey: wondering what the best setting for ridding oneself of strange Framebuffer distortion with x11vnc , edges of screen.. wiggly/bent! hmm :)
m2ym: Xは重いのでFramebufferにしようと思ってるw
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