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In geometry and mathematical analysis, an isometry is a bijective distance-preserving mapping. General definitionsThe notion of isometry comes in two main flavors: global isometry and a weaker notion path isometry or arcwise isometry. Both are often called just isometry and you should guess from context which one is used. Let <math>X<math> and <math>Y<math> be metric spaces with metrics <math>|**|_X<math> and <math>|**|_Y<math> , a map <math>f:X\to Y<math> is called distance preserving if for any <math>x,y\in X<math> we have <math>|f(x) f(y)|_Y=|x y|_X.<math> A distance preserving map is automatically injective. A global isometry is a bijective distance preserving map. A path isometry or arcwise isometry is a map which preserves the lengths of curves (not necessarily bijective). As an example, the map R<math>\to<math>R defined by
is a path isometry but not a global isometry. Metric spaces X and Y are called isometric if there is an isometry <math>X\to Y<math>. The set of isometries from a metric space to itself form a group with respect to compositon (called isometry group). Examples
Generalizations
Isometric projection or isometric view is the name given to a type of technical drawing / projection used in fields such as Mechanical Engineering or Architecture that makes an object/ building visible from three planes/co-ordinates.
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