List_of_Forgotten_Realms_deities List_of_Forgotten_Realms_deities

List of Forgotten Realms deities - Definition

Related Words: Acquitted, Ago, Antique, By, Dated, Dead, Deceased, Extinct, Finished, Forgiven

The Forgotten Realms is a fictional world created by author and game designer Ed Greenwood for the Dungeons & Dragons role-playing game.

Contents

Over Power

  • Ao: Over Deity

Greater Powers

  • Akadi: Elemental Air, Air Elementalists, Movement, Speed, Flying creatures
  • Chauntea: Agriculture, Plants cultivated by Humans, Farmers, Gardeners, Summer
  • Cyric: Murder, Strife, Lies, Intrigue, Deception, Illusion
  • Grumbar: Elemental Earth, Earth Elementalists, Solidity, Changelessness, Oaths
  • Istishia: Elemental Water, Water Elementalists, Purification through Cleansing,Wetness
  • Kelemvor: Death, The Dead
  • Kossuth: Elemental Fire, Fire Elementalists, Purification through Fire
  • Lathander: Spring, Dawn, Birth, Renewal, Creativity, youth, Vitality, Self-Perfection, Athletics
  • Mystra: Magic, Spells, The Weave
  • Oghma: Knowledge, Invention, Inspiration, Bards
  • Shar: Dark, Night, Loss, Forgetfulness, Unrevealed Secrets, Caverns, Dungeons, The Underdark
  • Silvanus: Wild Nature, Druids
  • Sune: Beauty, Love , Passion
  • Talos: Storms, Destruction, rebellion, Conflagrations, Earth-Shakings, Vortices
  • Tempus: War, Battle, Warriors
  • Tyr: Justice

Intermediate Powers

  • Beshaba: Random mischief, Misfortune, Bad Luck, Accidents
  • Gond: Artifice, Craft, Construction, Smithwork
  • Helm: Guardians, Protectors, Protection
  • Ilmater: Endurance, Suffering, Martyrdom, Perseverance
  • Mielikki: Forest, Forest Creatures, Rangers, Dryads, Autumn
  • Selune: Moon, Stars, Navigation, Navigators, Wanderers, Seekers, Good Neutral Lycanthropes
  • Tymora: Good Fortune, Skill, Victory, Adventurers, Adventuring
  • Umberlee: Oceans, Currents, Waves, Sea Winds

Lesser Powers

  • Auril: Cold, Winter
  • Azuth: Wizards, Mages, Spellcasters in general.
  • Deneir: Glyphs, Images, Literature, Literacy, Scribes, Pictorial and Literary Art, Cartography
  • Eldath: Quiet Places, Springs, Pools, Stillness, Peace, Waterfalls, Druid Groves
  • Iyachtu Xvim: Tyranny, Hatred
  • Lliira: Joy, Happiness, Dance, Festivals, Carefree Celebration, Contentment, Release, Hospitality, Freedom/Liberty; From Waukeen - Trade, Money, Wealth
  • Loviatar: Pain, Hurt, Agony, Torment, Suffering, Torture
  • Malar: Hunters, Marauding Beasts and Monsters, Blood, Bloodlust, Evil Lycanthropes, Stalking
  • Mask: Thieves, Thievery, Shadows
  • Milil: Poetry, Song, Eloquence
  • Shaundakul: Travel, Exploration, Long Range traders, Miners, Caravans, WindGhosts
  • Talona: Disease, Poison
  • Torm: Duty, Loyalty, Obedience, Paladins

Demipowers

  • Inder: Rot, corruption, rebirth
  • Garagos: War
  • Gargauth: Betrayal
  • Gwaeron Windstrom: Tracking
  • Hoar: Revenge
  • Jergal: Scribe of the Doomed
  • Karsus: Hubris
  • Lurue: Talking beasts and intelligent creatures
  • Nobanion: Gulthmere woods
  • Red Knight: Strategy
  • Savras: Divination
  • Sharess: Lust, pleasure
  • Shiallia: Birth, forest creatures
  • Siamorphe: Nobiilty
  • Ulutiu: Arctic environments
  • Uthgar: Uthgardt beast cults
  • Valkur: Sailors
  • Velsharoon: Necromancy

Dead Powers

  • Amaunator: Bureacracy, Contracts, Law, Order, The Sun, Rulership.
  • Bane: Strife, Hatred, Tyranny
  • Bhaal: Death, Especially violent or ritual death.
  • Ibrundul: Caverns, Dungeons, The Underdark, Skulks
  • Leira: Deception, Illusion
  • Moander: Rotting, death, Decat, Corruption
  • Myrkul: The Dead, Wasting, Decay, Corruption, Parasites, Old Age, Exhaustion, Dusk, Autumn
  • Tchazzar: Chessenta aka Tiamat
  • Waukeen: Trade, Money, Wealth (Missing)

Beast Cults

  • The Blue Bear: Demonic cult
  • The Bright Sword: A Flying Sword
  • Cult of the Singing Skull: A Floating Talking Skull
  • The Great Wise Worm: A great DragonLike creature
  • Kazgoroth: The Beast of the Moonshae Isles
  • Lurue: Unicorns, Talking Animals & Intelligent Monsters
  • Nobanion: The Lion God and Guardian of the Wilds
  • Red Tiger: Hunters in the Coldwood
  • Tree Ghost: Forest Spirit of the High Forest
  • Cult of The Dragon: A Secret Society type Cult

Elven Powers

  • Corellon Larethian: Arts, Crafts, Music, War
  • Aerdrie Faenya: Air, Weather, Avians
  • Deep Sashelas: Creation, Knowledge, Beauty
  • Trishina: Love, Fidelity, The Young, Play
  • Solonor Thelandira: Archery, Hunting
  • Erevan Ilesere: Mischief, Change, Rogues
  • Fenmarel Mestarine: Feral Elves, Scapegoats
  • Hanali Celanil: Romantic Love, Beauty
  • Labelas Enoreth: Time, Longevity
  • Sehanine Moonbow: Mysticism, Dreams, Far Journeys, Death, Transcendence
  • Rillifane Rallathil: Woodlands, Nature, The Elven Forests, Wood Elves
  • Lolth: Spiders, Evil, Darkness, Rotting Death, Decay, Corruption
  • Eilistraee: Song, Dance, Swordwork, Hunting
  • Kiaransalee: Undead, Vengeance
  • Ghaunadaur: Oozes, Slimes, Jellies, Outcasts, Rebels, All things Subterranean
  • Vhaerun: Theivery, Territory

Dwarven Powers

  • Moradin: Creation, Smithing, Craftsmanship, War
  • Abbathor: Greed
  • Berronar Truesilver: Safety, Truth, Home, Healing
  • Clangeddin SilverBeard: Battle
  • Dugmaren Brightmantle: Scholarship, Discovery, Invention
  • Dumathoin: Mining, Shield Dwarves, Underground Exploration
  • Gorm Gultyn: Protection
  • Muamman Duathal: Wanderers, Expatriates
  • Haela Brightaxe: Adventurers, Luck, battle
  • Marthammor Duin: Shield Dwarfs
  • Thard Harr: Jungle Dwarves
  • Sharindlar: Healing, Mercy
  • Vergadain: Wealth, Luck
  • Ladugeur: Crafts, Protection
  • Diirinka: Savants, Cruelty, Knowledge
  • Diinkarazan: Vengeance

Halfling Powers

  • Yondalla: Protection, Fertility
  • Arvoreen: Protection, Vigilance, War
  • Brandobaris: Stealth, Thievery, Adventuring
  • Cyrrollalee: Friendship, Trust, Home
  • Sheela Peryroyal: Nature, Agriculture, Weather
  • Urogalan: Earth, Death

Gnome Powers

  • Garl Glittergold: Protection, Humor, Trickery, Gemcutting, Smithing
  • Baervan Wildwanderer: Forests, Travel, Nature
  • Baravar Cloakshadow: Illusions, Protection, Deception
  • Flandal Steelskin: Mining, Smithing, Fitness
  • Gaerdal Ironhand: Protection, Vigilance, Combat
  • Segojan Earthcaller: Earth, Nature
  • Nebulun: Inventions, Goodluck
  • Urdlen: Greed, Blood
  • Calladuran Smoothhands: Protection, Earth, Mining

Orc Powers

  • Gruumsh: War, Territory
  • Bahgtru: Strength, Combat
  • Ilneval: Warfare
  • Luthic: Fertility, Medicine, Servitude
  • Shargaas: Darkness, Thieves
  • Yurtrus: Death, Disease

Goblin Powers

  • Maglubiyet: War, Rulership
  • Khurgorbaeyag: Slavery, Oppression, Morale
  • Nomog-Geaya: War, Authority
  • Bagrivyek: Co-operation, Territory

Bugbear Powers

  • Hruggek: Violence Combat
  • Grankul: Hunting, Senses, Surprise
  • Skiggaret: Fear

Kobold Powers

  • Kurtlmak: War, Mining
  • Gaknulak: Protection, Stealth, Trickery, Traps

Other Goblinoid Powers

  • Kuraulyek: Urds
  • Meriadar: Patience, Meditation, Tolerance, Arts, and Crafts
  • Stalker: Hate, Death, Cold

Giant Powers

  • Grond Peaksmasher Annam: Knowledge, Fertility, Philosophy
  • Stronmaus: Sun, Sky, Weather, Joy
  • Hiatea: Nature, Agriculture, Hunting, Females, Children
  • Grolantor: Hunting, Combat
  • Iallanis: Love, Mercy, Beauty
  • Karantor: Deformity, Hatred, Beasts
  • Memnor: Pride, Mental Prowess, Control
  • Skoraeus: Stone Giants

Beholder Powers

  • Great Mother: Fertility, Tyranny
  • Gzemnid: Gases, Fogs, Obscurement, Deception

The Lost Gods

  • Ilsensine: Mental Dominion
  • Maanzecorian: Knowledge, Philosophy
  • Jubilex, The Dark God: Eternal Darkness, Cold, Decay, Enfeeblement, Paralysis

Interloper Powers

  • Baphomet: Minotaurs, Battle
  • Kostchtchie: Strength, Violence
  • Vaprak: Combat, Greed
  • Yeenoghu: Ghouls, Gnolls, Paralysis
  • Gorellik: Hunting, Hyenas, Hyenadons

Powers of Sea and Sky

  • Demogorgon: Ixixachitl, Energy Drains, Domination
  • Eadro: Locathah, Mermen
  • Jazirian: Community, Peace, Learning, Parenthood
  • Koriel: Learning, protection, Vigilance against Evil
  • Panzuriel: Murder, Confusion, Subversion
  • Persana: Tritons, Architecture
  • Quorlinn: Trickery, Disguise, Thievery
  • Remnis: Giant Eagles Sky, Service
  • Sekolah: Plunder, Hunting, Tyranny
  • Surminare: Selkies, Beauty, Peace
  • Syranita: Aarakocra, Protection, Watchfulness, Water Lion Stillsong

Myconid Powers

  • Psilofy: Community, Healing, Philosophy

Powers of the Scaly Folk

  • Blibdoolpoolp: Darkness, Insanity, Revenge
  • Laogzed: Eating
  • Merrshaulk: Poison, Somnolence
  • Parrafaire: Guardianship
  • Ramenos: Somolence, Intoxication, Decay
  • Semuanya: Survival, Propagation
  • SessInnek: Civilization, Domination
  • Shekinester: Varies with Apects. There are three Aspects Nagas

Dragon Powers

  • Asgorath
  • Zorquan
  • Xymor
  • Astilabor Haordmistress
  • Hlal the Jester

The Dark Powers

  • Cegilune: Larvae, Hags
  • Kanchelsis: Blood, Debauch, Vamprism
  • Mellifluer: Lichdom
  • Squerrik: Thievery, Disguise, Concealment
  • Balador: Werebears, Protection, Fraternity
  • Ferrix: Play, Curiosity, Hunting
  • Daragor: Marauding Beast, Bloodlusts, Pain
  • Eshabala: Vanity, Charm, Greed, Cunning

Faerie Powers

  • Titania: Faerie Folk and Realms, Friendship
  • Oberon: Nature, Wild Places, Animals
  • Caolmhin: Food, Shy Friendship
  • Damh: Dance Songs, Celebrations
  • Eachthighern: Healing, Loyalty, Protection
  • Emmantiensien: Treants, Trees
  • Fionnghuala: Swanmays, Communications, Sorority
  • Nathair Sgiathach: Mischief, Pranks
  • Skerrit: Community, Natural Balances
  • Squelaiche: Trickery, Illusions
  • Verenestra: Female Faeries, Charm, Beauty
  • Queen of Air and Darkness: Darkness, Murder, Illusions

See also


Example Usage of Forgotten

Alec_ofVolturi: #RestInPeace Brittany Murphy from the #ForeverTwilightNetwork Family! You'll never be Forgotten by us!
Khelli: @ThisisDavina can u remind us when it's on pls. I have a head like a sieve so will have Forgotten the date!!!
Faznieee: Michael Jackson will never be Forgotten :)
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