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 NationStates - Definition 

Created by Max Barry, Jennifer Government: NationStates is a game on the World Wide Web that is based on, and is a promotional tool for, his novel Jennifer Government.

In the game, a player is in charge of a nation, deciding government policies on automatically presented issues from a list of options. These decisions affect the character of the nation, especially its general status in the areas of Civil Rights, Economy, and Political Freedoms. Based on these criteria, nations range from categories like Scandinavian Liberal Paradise and New York Times Democracy to Compulsory Consumerist State and Psychotic Dictatorship. Issues can also be dismissed, which has no effect.

A player may also join the so-called United Nations, binding his nation to abide by the decisions of the body. Discussions on proposed resolutions take place on the forums, often home to all manner of political debate. The forum is moderated by a dedicated team of volunteers, most of whom also moderate the game to keep it free from vandalism.

Nations are grouped into regions. Each player begins in one of five Pacific regions and is free to move his nation into any other region at any time. Most regions have an elected leader and some are organized into complex regional governments. It is common for players to attempt to collectively "invade" another region, by entering it and seizing control. There are certain rules that must be followed for invasions. Nations that don't follow these rules are often deleted.

There are many multi-regional organisations set up to either organise invasions (known as raider-play by its adherents) or to organise those who defend against raider play (which is generally referred to by defenders, as well as Max Barry (http://www.nationstates.net/cgi-bin/index.cgi/page=faq), as 'region crashing'). The longest lasting and largest defender group is known as the Alliance Defense Network or ADN. Other organisations include the Red Liberty Alliance (RLA, socialist defenders), the Allied Liberation League (ALL), the Ten Thousand Islands Treaty Organization (TITO), the Emergency Auxiliary Army (EAA), the Rejected Realms Army (RRA),the Global Liberation Army (GLA), and the South-East Asia Treaty Organisation(SEATO).

Invading, or "region crashing," was first made prominent by a group of players calling themselves the Farkers, who all arrived due to the game being linked on the website Fark.com. Later groups such as the Atlantic Alliance and the World Pudding Alliance took up the hobby.

Also, the growth of defender organizations such as the ADN has lead to rivalries between them and other groups. One such group was the New Pacific Order, or NPO, The NPO has recently reconstituted its government into the People's Republic of the Pacific. Other groups are mostly alliances of invaders. Some invaders include DEN II (formerly DEN), the SAOP, the Rebel States of Heleth, and the region "Invaders" (Invaders' Website (http://www.invaders.ca.tt)).

Because the current simulation is relatively simple, it has given rise to more in-depth and freeform role-playing, with players using their nations' statistics to play how their nations would fare in international trade, diplomacy, and war. Some players have even developed complex statistical calculators such as NSEconomy (http://nseconomy.thirdgeek.com/nseconomy.php). Part of the appeal of NationStates is the ability to create an unrealistic utopia (or dystopia) that can be the subject of conversation and political philosophy, without needing to worry about practical matters, like national defense, that might be factors in a more comprehensive simulation.

A second version of the game, currently in development and called NationStates 2, may include complex functions for war, trade, diplomacy, and customization.

Due to the increased slowness of the original NationStates server, which caused the forums to be inaccessible for large portions of the day, it was announced in January 2004 that the British gaming company Jolt would take over hosting of the site as well as development of NationStates-2. On June 28, 2004, after several delays, the game was transferred to the new servers; however, continued programming issues compounded by the death of Max Barry's father caused the forums to remain down until July 13. Flag size was increased to 10k from 6k approximately around August 15th.

As of December 7, 2004 over 1,000,000 individual nations have been created since NationStates premier in 2002. Unfortunately, only slightly more than 100,000 remain in existence as a result of nations being deleted due to various rule infractions and inactivity. Though the specific time has varied greatly over the two years on-line, the current inactivity limit is 28 days (or 60 days if the nation is placed in "Vacation Mode"), after which a nation is automatically deleted. However, nations deleted for inactivity, not rule violations, can be resurrected by the Moderators upon the request of the nations original owner.


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