Pikmin Pikmin

Pikmin - Definition and Overview

This article is about the first video game in the Pikmin series of video games. For other uses, see Pikmin (disambiguation).
Pikmin
Developer: Nintendo
Publisher: Nintendo
Designer: Shigeru Miyamoto
Release date: December 3, 2001
Genre: Real-time strategy
Game modes: Single player
ESRB rating: Everyone (E)
Platform: Nintendo GameCube
Media: 1.5 gigabyte optical disc

Pikmin is the first of the Pikmin series of video games which are designed by Nintendo's Shigeru Miyamoto (of Mario and Zelda fame). It was released December 3, 2001 in North America and June 15, 2002 in Europe. It also has the unique distinction of having been the first Player's Choice Nintendo GameCube game in North America. Its sequel is Pikmin 2.

In Pikmin, the main character is Captain Olimar, a spaceman from the planet Hocotate. The story starts when Olimar is taking a vacation in outer space. However, during his flight, a meteorite hits his spaceship, and it crashes on a planet unknown to him (Planet Earth). Parts of the spaceship fall off as it plummets to the ground.

When he regains consciousness, Olimar finds out that the planet's atmosphere contains oxygen, which is poisonous to the people from Hocotate, and he can only stay on the planet for 30 days before his air supply runs out. Olimar must retrieve all 30 spaceship parts so he can rebuild his spaceship and return to Hocotate.

Contents

The Pikmin

Main article: Pikmin (character)

Olimar discovers the Pikmin, tricolored plant-animal hybrids that willingly follow his orders and help him recover the ship parts. They come in red, yellow, and blue varieties, each with its strengths and weaknesses. The game revolves around Olimar's strategic manipulation of these creatures.

Levels

Olimar travels through five main levels to collect all 30 parts:

  • The Impact Site
  • The Forest of Hope
  • The Forest Navel
  • The Distant Spring
  • The Final Trial

See also

External links


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