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Red Faction is a first-person shooter computer game that was released in 2001 by THQ and Volition. It features online play, but lacks a central server to communicate game traffic, therefore all games must be hosted at the cost of the user (whatever that might be). Red Faction's storyline is based on a fictional company who near-enslave people to working on Mars in order to feed Earth's hunger for minerals. Those people eventually revolt.
The premiere feature of the game was its 'GeoMod' technology which allowed the player to destroy the geometry in the game. For example, instead of opening a door, a player could blast through the rock surrounding the door.
Red Faction came out of the ashes of the cancelled Descent 4 project that Volition had been working on. Many ideas that was originally for Descent 4 can be found in Red Faction, for example, Red Faction's 'GeoMod' graphics engine was supposed to be used in Descent 4, and the main character, Parker, was borrowed from Descent 4 as well. Many Descent fans consider Red Faction as Decent 4 even though the storyline and the game is totally different from the three Descent games.
The sequel Red Faction II was released for PlayStation 2 in October 2002, and then PC, Xbox, and GameCube. It takes place on Earth, telling the story of a group of super soldiers, including the main character, Alias. These soldiers were physically enhanced by a secret technology originally developed on Mars. Red Faction II does not support network gaming, but provides some multiplayer-style games with 'bots'.
Monkeystone Games developed a version of Red Faction for the N-Gage that was published by THQ in December 2003. It has some features exclusive to the N-Gage version, but is also greatly trimmed down in other ways.
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