Retrocomputing Retrocomputing

Retrocomputing - Definition

Retrocomputing is a term to describe the use of old computer hardware and software.

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Retrocomputing by hobbyists

One form of retrocomputing is a recreation or hobby, which is often misunderstood by non-enthusiasts, since it involves a mixture of nostalgia and horror (about things like JCL). It often involves maintaining or emulating obsolete hardware.

Historical retrocomputing

A more serious line of retrocomputing is part of the history of computing. It can be seen as the analogue of Experimental archaeology in computing.

Some notable examples include:

  • Reconstruction of Babbage's Difference engine (more than a century after its design)
  • The implementation of Plankalkül in 2000 (more than half a century since its inception).

See also

External links


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