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Sampling (information theory) - Definition |
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In information theory, sampling is the process of converting a continuous signal into a discrete signal.
Theoretical sampling
A theoretical/ideal sampler results from multiplying a continuous signal with a Dirac comb.
The resulting signal is then a scaled Dirac comb.
The discrete signal would then be the sequence of scale values
Realizable sampling
Realizable samplers are called analog to digital converters (A/D converter or ADC).
Distortion
Sampling distortion is introduced when the sampler is non-ideal.
Several forms of distortion can be realized:
- Jitter: derivation from being sampled periodically
- Summing effect (for lack of a better term): when a sampler has a non-zero width in which the sample is taken.
This summing effect is readily noticeable in photography when the exposure is too long and creates a blur in the image.
An ideal camera would have an exposure time of zero.
In a capacitor-based sample and hold circuit, the summing effect is introduced because the capacitor cannot instantly change voltage thus requiring the sample to have non-zero width.
List of sampling topics
Sampling theory:
Definitions:
Sampling rates:
People:
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