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Science and Industry - Definition |
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Science and Industry is a unique, multiplayer, teamplay mod for the computer game Half-Life. Players assume the role of a security guard for one of two fictional corporations Amalgamated Fluorodynamics (AFD) and Midland Carbide Labs (MCL).
The main objective on the standard map type is to capture enemy scientists (who are non-player characters) while defending your own. This is accomplished by locating your enemies research labs, hitting one of the scientists there over the head with your brief case and then taking him back to your teams administrator.
Additional scientists increase the rate of research (which results in new weapons, implants, armor upgrades, and devices and thus a tactical advantage) as well as the rate of income which can be considered your team's score.
Weapons
Weapons include:
- Brief Case (Melee weapons and used to capture scientists; becomes very powerful with the right implant.)
- Pistol (Starting weapon, low damage, very accurate.)
- Shotgun (High damage QCB weapon.)
- Tommy Gun (Medium damage midrange weapon.)
- Akimbo snUZIs (Pair of low damage but very accurate SMGs.)
- Crossbow (High damage sniper weapons, identical to the one found in Half-Life.)
- Tau Cannon (Powerful hard to use energy weapons. Kicks player in opposite direction of fire allowing what is known as Tau Jumping.)
- Rocket Pistol (Fire medium damage gravity affected rockets.)
See also
External links
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Example Usage of Industry |
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MBAHighway: JOB: Industry Solution :Solution Manager, MBA Program - SAP - Newtown Square, PA http://bit.ly/8K3FAz
#jobs #mba |
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iainbroome: Freelancer David Howell Launches New Magazine For Publishing Industry http://bit.ly/6af1ar |
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DishBusiness: Indian Industry frowns on employees using social networks http://bit.ly/6Q0Hy1 |
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