Street_Fighter Street_Fighter

Street Fighter - Definition and Overview

Related Words: Belligerent, Blade, Boxer, Bravo, Bully, Combatant, Competitor, Contestant, Enforcer, Featherweight, Fencer

This article is about the video game. For the Motorcycle, see Street Fighter (motorcycle)


Screenshot Street Fighter (arcade)
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Screenshot Street Fighter (arcade)

Street Fighter (or SF for short) is the title shared by a popular series of beat 'em up video games created by Capcom and films that pit contestants from around the world against one another. Each fighter has his own special moves.

Contents

Series Synopsis

Street Fighter made little impact when it was released at the end of the eighties. However, it had a novel control system which involved a joystick and two large hydraulic buttons, which the strength of the button press determined the strength of the punch or kick, with three varying strengths of both punches and kicks. Many of these machines, because of players' tendencies to hit the buttons too hard and damage the controls, were retooled to using more traditional buttons, thus giving way to the six-button layout that would be the standard for Street Fighter games to come.

Street Fighter II (arcade)
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Street Fighter II (arcade)

Street Fighter II was one of the most popular games of the early nineties. It is widely acknowledged as the premier fighting game of its era, and perhaps to date, due to its game balance with regard to the timing of attacks and blocks, which was unparalleled at the time; and due to its interesting (and subsequently widely copied) "combo" system in which experienced players could execute complex fighting moves (now known as special moves) by moving the joystick and tapping the buttons in certain combinations. These complicated fighting moves were given names, such as the Dragon Punch and the Hurricane Kick, which provided a framework for players to have conversations about their games. The game features eight fighters that players can choose from (Ryu, Ken, Blanka, Zangief, Dhalsim, Guile, E.Honda, and Chun-Li), plus four "bosses" (Balrog, Vega, Sagat, and M.Bison). It was followed by a slew of other games of similar design, some by Capcom, some by other companies. One of the most well-known early competitors to Street Fighter II was Mortal Kombat, followed shortly afterwards by Virtua Fighter. SNK also created a few series that borrowed, to varying degrees, from Street Fighter II, but enabled them to develop a reputation for fighting games similar to Capcom's; Art of Fighting, King of Fighters, and Fatal Fury are the three most notable examples.

After the release of the upgrade to Street Fighter II, Street Fighter II Champion Edition, many modified bootlegged versions of the game were released by certain distributors. Many video arcades (even large corporate owned ones) embraced these bootlegs. The bootlegs were widely distributed until Capcom released its answer to the bootlegs: Street Fighter II Turbo.

Among the notable features of the bootleg versions were:

  • The four bosses now selectable
  • The added ability for players to change characters partway through a match
  • The ability for characters to perform special moves in the air as if the character was on the ground
  • Simplification of certain special moves
  • Faster game pace
  • Adding new moves to certain characters, some of which were incorporated into Turbo.

In 1993, Capcom released another version of the game, Super Street Fighter II: The New Challengers. As the subtitle implies, four new characters were added; Fei Long, Cammy, Dee Jay, and Thunder Hawk.

In 1994 came the ultimate version of the series, Super Street Fighter II Turbo. This game, which was originally released in the arcade & later on the 3DO (but wasn't released for either the Super Nintendo or Sega Genesis), featured a new character, Akuma, who had not only inherited all of Ryu and Ken's special moves, but could also produce a fireball in the air, and could perform a very powerful super move called the Shungokusatsu (a.k.a. The Raging Demon). It was also the first game in the series to have super combos. In 2001, a graphically simplified version of the game was finally released for the GameBoy Advance under the title "Super Street Fighter II Turbo : Revival".

Adaptations for Other Media

The game franchise inspired several films. Street Fighter (with Jean Claude van Damme), Street Fighter II The Movie (Japan, Animated) and Street Fighter Alpha (film) (Japan, Animated). There is also a Street Fighter animated series (USA), and Street Fighter II V, a Japanese animated series. A Hong Kong film version was also released in 1993. In terms of literature, there have been various Street Fighter books and comics produced. In 2005, Udon produced Street Fighter: Eternal Challenge. This was the first SF history and art book written in English. Udon are currently producing a Street Fighter comic as well.

Software piracy

This game has been ported illegally to the Famicom in Asia. It has appeared in several multicarts in China.

One of the versions of this game that appeared on a multicart had Mario in it.

See also

External links

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