The_Sims_2 The_Sims_2

The Sims 2 - Definition and Overview

The Sims 2

Sims2box.jpg
The Sims 2 Special Edition DVD US box cover

Developer: Maxis
Publisher: EA Games
Release date: September 17, 2004
Genre: Simulation
Game modes: Single player
ESRB rating: Teen (T)
Platform: PC
Media: CD, DVD

The Sims 2 is a computer game from Maxis and is the sequel to the popular game The Sims. It is a vast departure from the previous version and various updates. It is fully 3D, and, unlike in the first installment, characters will age and have genetic traits that can be passed on to their children. The game was officially released on September 17, 2004. Customers who pre-ordered The Sims 2 received their copy on September 14, 2004. Maxis stated that retailers would release the game on September 17, 2004, but many customers report purchasing the game as early as the 14th.

Contents

Description

Sims age through 6 unique stages: baby, toddler, child, teen, adult and elder. Family relationships are much more integral to this version of the Sims than the previous version. As Sims age, get married and have children, these relationships are recorded in an extensive family tree.

In this installment of the series, Sims can have more realistic marriages with engagements and parties. Sims are pregnant before having children (unlike in the previous version, where children just appeared). Other unique events such as deaths, funerals, and a first kiss also take place in a Sim's lifetime. Good and bad experiences are kept as memories and can affect the Sim's behaviour.

The graphics and house design engines have improved with more choices for houses, neighborhood design, food and clothes. The Sims Body Shop, a tool which allows a user to design a Sim's body, clothing, genetic features, etc., was available before the game's release. The design is limited to the 3D meshes currently available as one cannot edit the meshes from the Sims Body Shop and nothing has currently been released to allow this. There are also currently no object editors to allow editing of objects (which one could do in the original The Sims).

The Sims 2 introduces a new aspect into the game: the Aspiration Meter. The meter ranges from red (lowest), through green and gold, and up to platinum (highest). The level is raised when a Sim fulfills a "Want", and is lowered when a "Fear" is realized. Wants and Fears may change on a daily basis, and are displayed graphically in slot-machine fashion on the toolbar. When the Aspiration Meter is high, aspiration rewards may be properly used. For example, the Elixir of Life Machine allows a Sim to live longer. If this machine is used before the Aspiration Meter reaches the gold level, however, it will backfire and the Sim will lose life days. The Aspiration Meter also affects how long an elder will live for once they enter this phase of their life.

This also means that while the game still has no set goals, there is a new strategic level to balancing a Sim's life as you now have a limited time in which to fufill Aspirations, meet needs, progress in a career, socialize and possibly have a family.

System requirements

Many have criticized The Sims 2 for needing extremely high system requirements. A similar complaint was levied against Maxis' SimCity 4.

The system requirements for The Sims 2 (from the official The Sims 2 website) are as follows:

  • 800 MHz processor for systems with a T&L-capable video card with at least 32 MB of video RAM. 2 GHz processor for systems without a T&L-capable video card with at least 32 MB of video RAM.
  • 256 MB RAM
  • Windows® XP, Windows ME, Windows 98 or Windows 2000 Operating System.
  • At least 3.5 GB of hard drive space

Bugs

  • "Liney" Sims - Graphical glitch with ATI Radeon 9000 GPUs. This problem has been fixed in the new version of ATI's drivers.
  • "Jump Out" Bug' - Time-out/scripting bug, causing characters to abort ( "jump out of" ) certain animations and interactions. Solved by the Maxis patch.
  • Memory Leak - Memory leak, sometimes caused by hiring non-player characters, causing abnormal use of system resources.
  • Invisible Colleagues - Graphics glitch involving colleages visiting by helicopter, causing colleages to be invisible. Solved by the Maxis patch.
  • Unused objects designated as in use - Engine bug which makes unused objects appear as in-use, like doors that don't close. Caused by proximity to other usable objects.

Expansion packs

Maxis has confirmed that the first expansion pack for the Sims 2 will be called The Sims 2: University. It will be released in March 2005.

External links


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