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Vertex - Definition and Overview |
| Related Words: Acme, Angle, Apex, Apogee, Bend, Bifurcation, Bight, Cant, Cap, Chevron, Climax, Coin, Crank, Crest, Crook, Crotchet, Crown, Culmination, Deflection, Edge, Elbow |
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In geometry, a vertex (Latin: whirl, whirlpool; plural vertices) is a corner of a polygon (where two sides meet) or of a polyhedron (where three or more faces and an equal number of edges meet).
In graph theory, a graph describes a set of connections between objects. Each object is called a node or vertex. The connections themselves are called edges or arcs.
In 3D computer graphics, a vertex is a point in 3D space with a particular location, usually given in terms of its x, y, and z coordinates. It is one of the fundamental structures in polygonal modelling: two vertices, taken together, can be used to define the endpoints of a line; three vertices can be used to define a planar triangle. Many people confuse vertices with vectors because they can be described with the same properties. They are, however, two completely different things.
See also
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Example Usage of Vertex |
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algebra_com: A spot light has a parabolic cross section that is 6ft wide at the opening and 1.5 ft deep at the Vertex. How http://algebra.com/t/241872 |
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algebra_com: rewrite in Vertex form (by completing the square). give the Vertex (h,k) and the axis of symmetry.
2x*+8x-13
http://algebra.com/t/241813 |
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algebra_com: how do you change y=-16x^2+88x+3 to Vertex form? http://algebra.com/t/241771 |
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