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The Warcraft Universe is a fictional universe in which the Warcraft series of computer games is set. Known worlds of this fantasy universe are Azeroth (homeworld of the Humans), and Draenor (homeworld of the Orcs). The setting was very much inspired by the Warhammer Fantasy setting, and, to some extent, the Dungeons & Dragons multiverse.
Games set in the Warcraft Universe
Computer games
Strategy Games
Other
Tabletop games
Geography
The Warcraft Universe includes many worlds, connected by a chaotic vortex called the Twisting Nether. Travel between these worlds is a rare event, but it can be achieved by so-called portals.
The World of Azeroth
Azeroth is an Earth-like planet, inhabited by a diverse array of species. Most of the action of the Warcraft games takes place on this planet. For more information, see the World of Azeroth
The World of Draenor
Draenor (also referred to as Outland) is a harsh world that glares in a reddish hue. The waters seem foul, but this is misleading: the planet is capable of supporting life. It is the homeland of the Orcs and other related races that invaded Azeroth through the a rift called the Dark Portal. Yet the energies of this and subsequent portals opened by the Orcs were so intense, that the world's "fabric of space" has been ripped to shreds, and nowadays, only floating islands and debris remain where once this red world stood.
Peoples of Draenor
Races native to the world of Draenor:
The Twisting Nether
A chaotic swirling mass, the Twisting Nether is the fabric of the universe. While beings reside in the Twisting Nether, most of them are demons. One can think of the Twisting Nether as the universe itself, although this is rather simplistic. It could more accurately described as a higher plane of existence, where powerful beings exist that shape the events we see.
Demons of the Burning Legion
Demon races from the Twisting Nether:
Related topics
External links
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