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Animation (7924 bytes)
2: [[Image:Animexample.gif]]<br /><small>''This animation moves at 10 frames per second.''</small>
3: ...r />[[Image:Animexample2.gif]]<br /><small>''This animation moves at 2 frames per second. At this rate, the i...
6: ...and tedious, though the development of [[computer animation]] has greatly sped up the process.
8: ...F]], [[MNG]] and [[Macromedia Flash|Flash]] allow animation to be viewed on a computer or over the Internet.
12: ... producers have gone on to enter the professional animation industry.

Animation codec (592 bytes)
1: ...ing]], and as such works well for traditional 2-D animation where there are large areas of constant color. Fo...

Limited animation (4260 bytes)
1: ...roducing simulations of reality. Without limited animation, such ground-breaking films as ''[[Yellow Submari...
3: ...on seen in most feature films and high-quality TV animation.
5: ...imation, to the point where painstaking detail in animation occurred only rarely.
7: ..., [[anime]], is also known to use lots of limited animation, especially in TV series.
15: Animated cartoons which made good use of limited animation included ''[[Gerald McBoing Boing]]'', ''[[Mister...

History of animation (5121 bytes)
3: {{History_of_animation_top}}
6: The history of '''film animation''' begins with the earliest days of [[silent film...
8: ...[[Émile Reynaud]], that created [[praxinoscope]], animation system of 12 pictures, and films of about 500 pic...
17: ====[[History of Argentinian animation]]====
19: ====[[History of Canadian animation]]====

Liberal Animation (390 bytes)
4: #Liberal Animation

The Animation Show (2709 bytes)
1: '''The Animation Show''' is a touring festival of animated shorts ...
4: ...on.com] or [http://www.animationshow.com/dvd.html AnimationShow.com])
7: * [http://www.animationshow.com/films/aria.html "Aria"] by Pjotr Sapegin
8: * [http://www.animationshow.com/films/bathtime.html "Bathtime in Clerkenw...
9: * [http://www.animationshow.com/films/billys.html "Billy's Balloon"] by D...

Sonic Animation (920 bytes)
1: '''Sonic Animation''' (or '''sonicanimation''') is an [[Australia]]n [[dance music|dance]]/[[...
17: *[http://www.sonicanimation.com.au Sonic Animation]

Independent animation (2608 bytes)
1: ...s produced outside the professional [[Hollywood]] animation inudstry.
3: ...animation producers went on to produce mainstream animation, and they became successful in their own right.
5: ...imation'' and ''Spike and Mike's Sick and Twisted Animation Festival.''
7: ...nential increase in the production of independent animation. [[Personal computer]] power increased to the po...
33: [[Category:Animation]]

Sunami animation (217 bytes)

Cutout animation (698 bytes)
1: ...Cutout animation]] is a technique for producing [[animation]]s using flat characters, [[prop]]s and backgroun...
3: Today, cutout-style animation is often produced using [[computer]]s, with scann...
5: ==Animated shows using cutout animation==
10: *[[Joel Veitch]] uses this animation style in his website [http://www.rathergood.com/ ...
13: [[Category:Animation]]

Suspended animation (2219 bytes)
1: '''Suspended animation''' is the technical term for the slowing without ...
3: Placing [[astronauts]] in suspended animation has been proposed as one way for an individual to...
5: ...ng the characters or works that utilize suspended animation are:
15: ...hich three [[scientist]]s are placed in suspended animation for a [[spaceflight]] of a few years' duration, t...

Pinscreen animation (1690 bytes)
1: ...fects difficult to achieve with traditional cel [[animation]]. The technique was developed by [[Alexandre Al...
5: ...n a secure fashion to offer a stable image to the animation camera day after day, week after week as each ima...
7: ...hich escaped from the flat, "comic" aspect of cel animation and plunged instead into the dramatic and the poe...
10: [[Category:Animation]]

Skeletal animation (3197 bytes)
1: ...skin''') and a hierarchical set of bones used for animation only (called the '''skeleton''').
3: ...ormation over time, under the influence of some [[animation controller]].
11: ...ion. Animation is therefore made much simpler: an animation can be defined by simple movements of the bones, ...
13: ...e in muscle shape under the skin. It is common in animation for the [[movie industry]] and increasingly in [[...
17: ...l animation is the standard way to do large scale animation of characters. It is commonly used by [[game prog...

Animation:Master (655 bytes)
1: ...ry spline mesh technology to perform modeling and animation, and it is different in this sense from mesh or [...
9: [[de:Animation:Master]]

Massive (animation) (1943 bytes)
2: '''Massive''' is the [[computer]] [[animation]] and [[artificial intelligence]] [[software]] de...

Traditional animation (21137 bytes)
1: ...ldest and historically the most popular form of [[animation]]. In a traditionally-animated [[animated cartoon...
3: ==The traditional animation process==
7: ...to a giant [[comic strip]]). The images allow the animation team to plan the flow of the [[plot]] and the com...
11: ...tor]]s. The preliminary scratch track used during animation typically contains just the voices, any songs, an...
15: ...f scenes that would be edited out of the film; as animation is a very expensive process, there can be very fe...

Progressive animation (2687 bytes)
1: '''Progressive Animation''' is a term that was first coined by Brian C. Wi...
9: ''what I've coined as "Progressive Animation"--even Roger Rabbit was more a''
14: Progressive animation is very closely related to [[alternative comics]]...
18: ...astly different than what is commonly accepted as animation experimenting in generas and visual styles that w...
20: ==A few non-Japanese examples of progressive animation==

Computer animation (10428 bytes)
1: ...e still widely used. Sometimes the target of the animation is the computer itself, sometimes the target is a...
6: ...pAnimationExample.gif|right|146px|framed|Computer animation example]]
12: ...cause it produces more realistic imagery computer animation demands higher frame rates to reinforce this real...
28: In 2D computer animation, moving objects are often referred to as &ldquo;[...
37: ...ons on regular shapes, and has the advantage that animations may be accurately produced at any resolution.

Toei Animation (2226 bytes)
1: ...33;ei Anim&#275;shon'') is a [[Japan|Japanese]] [[Animation]] ([[anime]]) studio. [[Hayao Miyazaki]], [[Isao ...
38: *[http://www.toei-anim.co.jp Toei Animation official website]
39: ...ttp://www.toei-anim.co.jp/english/index.html Toei Animation English website]
41: [[Category:Animation studios]]

Houdini Animation Software (375 bytes)
1: ...powerfu<math>Insert formula here</math>l suite of animation software that is created by Side Effects Software...
7: [[Category:Animation software]]

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