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 thread (computer science) - Definition 

Thread (computer science) (24330 bytes)
1: ...s by analogy with the way that a number of [[yarn|threads]] are interwoven to make a piece of fabric).
3: ... while others do a long calculation [[Background (computer software)|in the background]].
6: ...ter (computing)|interpreter]] or the [[CPU]]. Two threaded code languages are [[Forth programming language...
8: == Threads compared with processes ==
10: ...indows NT]] and [[OS/2]] are said to have "cheap" threads and "expensive" processes, while in other operat...

Computer Engineering and Computer Science (236 bytes)
1: ...ubject of [[computer engineering]] and [[computer science]].

Name (computer science) (1029 bytes)

Value (computer science) (2234 bytes)
1: ...bprogram]], [[datatype]], [[inheritance (computer science)|inheritance]] and [[control flow]] are not value...
3: ...an say that objects include [[reference (computer science)|reference]]s while values do not. References, ho...
5: ...fying the exact meaning of [[assignment (computer science)|assignment]]s, [[copying]], and [[comparison]] o...
21: [[Category:Computer science]]

Computer science (15204 bytes)
1: ...ation]] and [[information processing]], both in [[computer hardware|hardware]] and in [[software]].
4: ...cts like [[programming language]]s, software, and computer hardware.
6: ...e should communicate with each other (see [[human-computer interaction]] and [[user interface]]s).
8: ...nce)|oracle]], and [[Quantum computers|quantum]] computers.
11: :''"Computer science is no more about computers than [[astronomy]] is about [[telescope]]s."''

Parameter (computer science) (6567 bytes)
30: ...eter while the subprogram is still executing in a thread. Similar to the call-by-result mechanism, call-by...
77: [[Category:Computer science]]

Isolation (computer science) (4643 bytes)
5: ...ch can involve a lot of overhead for the DBMS and thread contention for the locks.
63: * [[Atomicity (computer science)|atomicity]]
65: * [[Durability (computer science)|durability]]

Monitor (Computer Science) (852 bytes)
1: ...mplement operations on the resource; a process or thread can access the monitor's variables only by callin...

Composition (computer science) (2143 bytes)
1: In [[computer science]], '''composition''' is a way to combine simple [...
7: ...esent each [[attribute]] of an [[object (computer science)|object]]. Attributes are usually given some name...

Reflection (computer science) (1683 bytes)
1: ...science]], '''reflection''' is the ability of a [[computer program|program]] to examine and possibly modify ...
21: [[Category:Computer science]]

Aspect (computer science) (1223 bytes)
1: In [[computer science]], an '''aspect''' is a part of a program that cr...
7: [[Category:Computer science]]

Generator (computer science) (2750 bytes)
2: In [[computer science]], a '''generator''' is a special routine that ca...

Branch (computer science) (529 bytes)
1: ...h is a point in the [[instruction]] stream of a [[computer program]] where the address of the next instructi...
3: Certain [[computer architecture]]s (such as the [[PDP-11]]) refer to...
5: [[Category:Computer science]]

Session (computer science) (1079 bytes)
1: ...g the exchange of many packets between the user's computer and the server. A session is typically implement...

Class (computer science) (18075 bytes)
3: ...), or a "class of [[object|tangible objects]]" ([[computer]]s). One of the benefits of programming with clas...
7: ...s (or realizes) one or more [[interface (computer science)|interface]]s. Each interface specifies [[operati...
29: ...ass also describes a set of [[invariant (computer science)|invariant]]s that are preserved by every method ...
60: ...xtend them by implementing the [[method (computer science)|method]]s. The [[behavior]]s defined by such a c...
62: ...ce)|abstraction]] of the class [[Method (computer science)|methods]] to be implemented by the sub-classes i...

Rope (computer science) (310 bytes)
1: The concept of a heavyweight [[String (computer science)|string]], called a rope, involving the use of a ...

Heuristic (computer science) (5081 bytes)
2: In [[computer science]], two fundamental goals are finding [[algorithm]...

Assignment (computer science) (2857 bytes)
1: In most [[imperative]] [[computer]] [[programming language]]s, the '''assignment op...

Subclass (computer science) (1833 bytes)
1: ...amming]], a '''subclass''' is a [[class (computer science)|class]] that inherits some properties from its [...
17: ...class relationship with that of [[Class (computer science)|classes]] and [[instance]]s. An "instance of cat...
20: ...in particular the section about [[class (computer science)#Subclasses and Superclasses|subclasses and super...

Library (computer science) (17177 bytes)
1: ...[executable]]s in that they are not independent [[Computer program|program]]s; rather, they are "helper" cod...
66: ...a GUI-based computer would send messages to a minicomputer to return small samples of a huge dataset for dis...
72: ...eption of Microsoft's COM and NeXT's (now [[Apple Computer]]) DO, all of these efforts have since ended.
102: [[Category:Computer terminology]]
103: [[Category:Computer file formats]]

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This article is licensed under the GNU Free Documentation License. It uses material from the Wikipedia article "thread (computer science)".